COLLECTOR'S REALM MAGIC LEAGUE RULES

Dear Magic Players,

Welcome to the Collector's Realm Magic League! I'm Gabriel, the judge of this league and a certified DCI rules advisor (though this league will not be a DCI-sanctioned event). All are welcome, regardless of skill level, as long as you bring your own format-legal Magic the Gathering constructed deck to play with. We will be conducting a Legacy format league (for legacy format rules here). The league will be conducted for two months, at the end of which the winners will be eligible to receive prizes and a new league sign-up will be posted. The league sign-up sheet will be posted on the wall across from our front counter, near the store's front door. You must include your phone number(s) and/or email when you sign up so that we can contact you about the league and your participation in it -- players who do not provide adequate contact info will not be eligible to play in the league. The league limit will be 8 players, so sign up early! If there are enough people, we may run two separate leagues of 8 players each (players may only participate in one of our leagues at a time should we run two leagues simultaneously). There will be no fee for participation in any of our leagues.

League play will be Saturdays between noon and 5PM, starting on the first Saturday of January and ending on the final Saturday of February. Each person in the league has these two months to contact and meet with each other person in the league for a best-two-games-of-three in-store match on a Saturday between noon and 5PM, and report the outcome of each match (and each game in that match) to the judge directly afterward. Players who fail to play each other before the league ends will both receive a match loss unless only one of those players is present in the store on the final Saturday of the league, in which case the player in attendance will receive a match win and the absent player will receive a match loss (this will be known as the attendance rule). Each match has a one-hour time limit. The judge will make a ruling on any match exceeding one hour (five additional turns is the probable ruling). Players may freeze a game in progress to call the judge over to make rulings. Decks of league participants are subject to a deck legality check by the judge before, between and after games and matches. Additionally, at the judge's discretion, any of the following may result in a game loss, or even a match loss- playing with decks or cards that are not tournament legal (World Champion cards, Un-set cards, and the banned cards listed on the reverse), playing with marked cards, starting a game with a non-randomized deck, playing with a deck containing sideboard cards in the first game of the match, switching decks mid-match, stalling in an attempt to time-out the match, excessive requests for judge rulings, receiving advice from onlookers, cheating in any way or unsporting conduct as deemed by the judge.

Players may bring different decks to each match as long as they are format-legal. Sideboarding is allowed only after the first and second games of each match. Each player at the beginning of each game may choose to mulligan (shuffle their hand into their library/deck and draw a new opening hand) as many times as that player desires, taking one less card into that player's opening hand each time that player mulligans.

League rankings will be based on the number of match wins, with individual game wins as tiebreakers. If two or more players have the same number of match wins and game wins, those players are to play a tiebreaker match on the final Saturday of the league, with the attendance rule in effect. There will be no ties or byes. Results will be posted online at crthree.net.

Prizes to be announced.

Thanks for you interest, and good luck!

Sincerely,

Gabriel Showers, certified DCI rules advisor and Collector's Realm Magic League judge.

P.S.-We buy, sell and trade not only Magic, but lots of other collectable items as well, and our Magic singles are always half-off the marked price. Take a look!